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Beatbuddy: Tale Of The Guardians Download 5kapks





















































About This Game Awakened from his slumber, Beatbuddy journeys through lush hand-painted environments on a quest to save his companions and his own immortality. Beatbuddy interacts with the living breathing environment that pulses to the beat of an original soundtrack, aiding him as he unlocks new paths and solves puzzles.KEY FEATURESExperience an action-adventure game in a whole new way, which incorporates music into every aspect of the beautiful world. Players interact with the environment and a variety of creatures to open paths and solve puzzles throughout their journey.Six beautifully hand painted levels, each broken into five chapters, take the player through the unique locations and vivid color pallets. Featuring an exclusively produced soundtrack with original songs composed specifically for the game by known artists including Austin Wintory, Parov Stelar, Sabrepulse and La Rochelle Band. Play as Beatbuddy, an ethereal creature who travels to unite with his sisters Melody and Harmony and stop the evil Prince Maestro with the aid of Clef who provides comic relief throughout their journey.AWARDS 1075eedd30 Title: Beatbuddy: Tale of the GuardiansGenre: Action, Adventure, Casual, IndieDeveloper:ThreaksPublisher:ThreaksRelease Date: 6 Aug, 2013 Beatbuddy: Tale Of The Guardians Download 5kapks Fast paced, clever gameplay! I'm only nearing the end of the second chapter, but I'm already hooked on the simple but clever puzzle game.I cant describe it. Its a great experience that does everything well.Get it and see for yourself! :P. Very fun,cute and pretty little game! The gameplay is kinda simple but the story still very enjoyable. The house\/jazzy soundtrack is really nice to hear while playing; it creates a relaxing atmosphere. This game is addictive somehow ^^8\/10.. Music loving gamers--both hardcore and casual--will likely be happier with games like Audiosurf, Beat Hazard, and Symphony. It is an excellent addition to your library if you like a very casual slow paced puzzler or if you have kids. I got this game thinking it was more music driven "crazy arcade adventure" than it really is. The music is more of an ambiance thing than the driving force it is presented as. Don't purchase this for the music or the platforming (of which there is none). I would consider this more of a puzzle game than anything else.. Pretty cool game. Plays like a puzzle platformer but without the platforming, since you swim about freely. Kind of like a simpler Aquaria without the Metroid structure.While a lot of the gameplay is governed by the rhythm of the music, I don't find that this sets the game terribly much apart from platformers with timing-heavy challenges, such as Donkey Kong Country. Rather, the main draw here is Beatbuddy's personality and soundtrack: every time a character speaks, the text box is backgrounded by a different beatboxing track, and, as you move through the stages, the music changes in complexity depending upon what's happening around you.This sense that features of the level design are actually creating the music doesn't seem as potent or as 1:1 as in some other games that have done similar, most notably 140, but the music itself is good. Beatbuddy isn't going to blow your mind, but it's an enjoyable experience overall and well worth picking up at a sale price.. I would really like to recommend Beatbuddy, but I just can't... at least, not fully. While it's got a lot going for it, I just can't get past how buggy it is. Although I did manage to complete it, it wasn't without some serious issues. Several times I got stuck in various ways that prevented further progress - sometimes it was a matter of a game event not triggering properly, and sometimes it was due to going some way the game wasn't expecting me to (apparently). I also encountered issues where the controls would just stop working for no reason. Restoring to the last checkpoint sometimes fixes the issue, but this is rarely the case. Most times, there is no choice but to start the level (or entire chapter) from scratch. Do you know how annoying it is to have 30-40 minutes of progress wiped out, have to start over again, and hope you don\u2019t make the same game-breaking mistake again (whatever it was)? Let me tell you - it's really f%@*&g annoying. I ended up having to do that multiple times. And would you believe, as a final bug-ridden cherry on top, the very end of the game also glitched out on me as well? Well, believe it. So on top of all the other frustration I experienced just getting through the game, I didn\u2019t even get to see the full conclusion of the story. Now, putting all of that aside, what\u2019s actually good about Beatbuddy? Quite a bit, actually. The hand-drawn layered 2D graphics look great, the controls are responsive, the puzzles are generally well-designed, and the music is decent. And that\u2019s a good thing, because the music plays a large part in the gameplay - the environment works in time with the beat of the music, requiring specific timing to pass obstacles or solve puzzles. The first couple of hours are great, as the basic mechanics are introduced. Unfortunately, it starts to lose its luster a little bit after that, as most of the subsequent puzzles are pretty much variations on things you\u2019ve already done several times. So you might start to get tired of it after a while (or maybe I was just burned out from having to replay several areas). I would estimate the overall playtime to be somewhere around 4-6 hours.Overall, the game is not bad, and I enjoyed it while it was working properly. The frustration from all of the technical issues I had just ended up being too much for me to give it a full recommendation. If you enjoy action\/puzzle sidescrollers, music-themed games, and\/or games with pretty 2D artwork, it\u2019s definitely worth a look. Just be aware of the potential issues. I suppose it could very well be possible that you'd encounter no glitches at all\u2026 but I doubt it (several posts in the Steam forums seem to corroborate my experience). At the very least, don\u2019t buy it at full price unless the developers hire more QA people and\/or release a patch that fixes the game-breaking issues.. I can't recommend this game at full price. Fun for the first couple levels, then gets tedious and repetitive. Several level breaking bugs on the last couple levels of the game that require complete restarts, buggy controls (using xobx 360), final game breaking bug that doesn't fix even with restart on last level keeping me from being able to complete the story. The soundtrack is good, along with the level backgrounds, and overall aesthetic but I found myself just trying to finish for the sake of finishing rather than because I was having fun. Couple this with the numerous bugs I ran into and I can't justify $10. Pick it up for $2-$3 or less to have a little fun. Other than that save your money. Mediocre at best. 3\/5. Damn shame this game seems to be selling badly. You can see that it was made with love.It had some bugs on release but they seem to be fixed now. That's the te\u2665\u2665\u2665\u2665\u2665al part.As for the actual game part: it's good. You feel the rhytm, you play the rhytm. And the soundtrack? It's awesome. What makes it even better is how the music builds up through the level. It's the same track, but different bits of it.And charaters' dialogs are funny. Relly now, it's a good game.Also, there's a demo, you should try it.

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